![]() ![]() For these, we have fewer examples to work with, things like Alice: Madness Returns and the nightmarish warped locations of Silent Hill come to mind, but even one of those takes place in a realistic locale before going to pot.ĭarq is one of the few that I can think of that takes place in a nightmare setting throughout, with the key aim of the game being to guide Lloyd along a series of puzzles and enemy encounters to escape the nightmare and finally awaken from it. This all comes from the idea that horror needs to be based in some sort of reality, with known locations being menaced by supernatural or slasher style “other” threats taking precedent over the surreal, unrecognisable places that seem unnatural to begin with. ![]() However, when it comes to the nightmare side, there does seem to be a bit of a lack of games that are dedicated to this state. Nights Into Dreams, Kirby’s Dreamworld and Psychonauts come to mind as excellent portrayals of the whimsical, filled with surreal imagery and casts of colourful characters to meet and play with. We all have them, some are whimsically fun, some are downright horrifying and that’s what makes them such ripe territory for exploration in an interactive medium. Of all the worlds that can be conveyed in the medium of video games, the realm of dreams is by far one of the most interesting and varied that comes to mind. Thankfully, this complete edition extends the experience with two full DLC packages of puzzles and mysteries.Apin PS5 / Reviews tagged Complete edition / Darq / horror / PS5 / puzzle / Tim Burton by Grizz I finished in under five hours, since there are only six chapters. Your skill level with puzzle games will most likely determine how long it takes you to finish DARQ. It’s cool that I was able to understand the emotion of the game and repetitiveness of Lloyd’s struggles even without obvious indicators of what he’s feeling. However, even without Lloyd explaining his feelings, I did feel bad for him as he went through nightmare after nightmare, and jump-scare after jump-scare without a break. The jump-scares did get me a couple of times, and the suspense builds nicely, but I never found myself genuinely worried or frightened throughout the game. I was also somewhat disappointed that DARQ wasn’t as scary as I hoped it would be. I thought these would give some sort of story or explanation on what’s happening, but I couldn’t find any option to read them. Adding on to that, each level had hidden papers called Dream Journals. There wasn’t any real story, and most of the game was up to your interpretation. ![]() While DARQ does have a lot of good qualities, I also found it quite confusing at times. The graphics could have been a bit cleaner, however, as there were a couple times when the monsters looked like they were floating when they were supposed to be walking, and they also could’ve moved more smoothly. Lloyd himself would fit right into any number of Burton’s movies. The monsters you run into (or, more accurately, try to not run into) remind me of Tim Burton’s art style. The puzzles are mostly physics-based, requiring you to play with gravity and rotating rooms to reach your goals. He can walk around and use wheels and levers to change rooms, and it’s quite fascinating to watch.Īnything you can interact with lights up, so you aren’t really able to miss anything, which is helpful. The different chapters each have a new setting, so exploring each different area was fun. Since it is a horror game, the visuals are creepy and interesting to look at, especially because of the way Lloyd gets around. I thought the art style of this game was super cool. I had to use the D-pad after trying multiple times and failing. For example, in one time-limited maze, the control stick wasn’t very accurate. They’re pretty basic and easy, but I did have trouble with them in some of the puzzles. Because the game gives you no instructions and no dialogue, it can be confusing at first to get started, but the controls are explained in the settings if you need help figuring them out. As you lay in bed, it looks as if Lloyd’s body ascends into his dream world, which starts out as an empty room. When first starting DARQ, you appear in a house in which your only option is to sleep. ![]() These puzzles start off pretty simple, and of course get harder as the game progresses. Your objective is to help him wake up by exploring his dreams and solving puzzles. In the game DARQ, you follow a young boy named Lloyd who seems trapped in a nightmare loop. ![]()
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